Sci-Fi Survival FPS · Psychological Horror · Exploration
Role: Solo Developer
Engine: Unreal Engine 5 · Blueprints
Status: In Development
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StarFall Protocol is a sci-fi survival FPS set aboard a mining starship returning to Earth after a deep-space mission. After waking following the crew’s return celebration, the player discovers that a mysterious extraterrestrial infection has spread throughout the ship.
Players explore interconnected areas, investigate logs and environmental clues, manage limited resources, upgrade weapons, and fight increasingly dangerous infected crew members. The final objective is to decide whether to return to Earth or activate the StarFall Protocol and permanently quarantine the ship.
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First-person combat and infected enemy encounters
Weapon progression and upgrades
Health and healing systems
Environmental exploration and narrative investigation
Branching end-game decision involving the StarFall Protocol
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Developing the full game as a Solo Developer, including gameplay programming, system design, level design, technical implementation, and production planning in Unreal Engine 5.
Designing and implementing core gameplay systems through Blueprints, including FPS combat, health and healing, inventory management, resource systems, weapon upgrades, player interactions, and progression mechanics.
Building the game’s level flow, exploration structure, environmental interactions, ship systems, sabotage mechanics, and narrative investigation systems.
Handling asset integration, materials, UI implementation, gameplay balancing, debugging, optimization, and iteration across the full development pipeline.