About Me

Software Engineer, Technical Artist, and 3D Artist specializing in videogame development, with 2+ years of programming experience and 5+ years of 3D modeling and production experience. Experienced across software development, real-time graphics, shader development, and game-ready asset production, with a multidisciplinary background that supports collaboration across engineering, art, and design teams.

Let's Build Something Awesome!

Have a project in mind? Or would you like us to work together? Send me a quick note and let’s build something awesome together!